
#Smash ultimate dharkon clone fighter free#
It's a great way to represent not only Smash Bros, but also Nintendo's earlier history, and would be really unique as a boss concept (after all, it's literally a claw hand extending in from outside of the screen.) This just seemed really fun to me, though feel free to tell me if this is disallowed - I totally get it if so.Darkness takes hold, In the blink of an eye, the land is swallowed by shadow. I'm not really sure if this is technically allowed, given how different the Ultra Hand would actually be compared to Master Hand, but I couldn't help but think of it when given the opportunity. It's even able to pull doll-like replicas of the first 8 characters as added characters to fight, for even more variety. The main mechanic is that, well, it's based on something you'd find in a child's bedroom, beign a toy - so it's fought on the Smash 64 desk, pulling various Nintendo toys out of the toybox seen in the opening video. For example, I can picture it using the Ultra Pitcher as a projectile swarm that tosses a lot of balls onto the stage and the like, or perhaps tossing hanafuda cards across the stage. Ultra Hand would act more as a semi-summoner character, using lots of attacks based directly on Nintendo toys aside from their game consoles. Whilst not a human hand in a similar ilk to Master Hand, I think this would be a very fun boss battle to go up against. It occasionally can throw the Wiimote at fighter when it fails to smash it. Wiimote Swing - PG swings the Wiimote like a baseball bat and it attempts to knock-off the fighter.

Joycon shake - PG grabs a left Joycon and it shakes the screen, causing a difficulty to defeat him. When it locks on player, the Scope shoots out the voxel rocket into fighter. Super Scope shot - Power Glove grabs a super scope and sends out the Missile alongside the Reticle that homes towards player. Zapper Barrage - Goes into background and blasts bullets into foreground with the Zapper (It's like Andross AT and Lugia Pokeball) The Inclusion of Power Glove would represent the history of Nintendo, especially the hardware part.Īs for attacks, Power Glove would have the same attacks as Crazy Hand, but some of them are replaced with attacks related to Nintendo Hardware. Power Glove is a peripheral for NES that was made in 1980's by Mattel and it was approved by Nintendo later on. (We need Waluigi playable, so we are making Tatanga as AT) He could even represent SML in assist form. He could fun assist for the game like if you play with your friends on 8-player Smash with items and you can let anybody don't evade his bullets or his painful airdash. He doesn't do so much, so we can include him as assist character.

Inclusion of this assist is actually about revival of most forgotten character in Mario series, Tatanga would be cool if he was in Smash again, but as assist. His Assist Incarnation is based on OG Super Mario Land game (His design is taken from artwork).

He can be harmed or KOed by ranged Attacks like projectiles. He even can dash at opponents with high speed that knock players to Blast Zone or stun sometimes. When Summoned via Ally Phone, he floats over stage and shoots the Bullets from sides to sides like in Original Super Mario Land. Traits: Spaceship Control and Mischevious planning. Villainous role: Super Mario Land as Final Boss and Super Mario Land 2 as Boss.
